วันเสาร์ที่ 11 กุมภาพันธ์ พ.ศ. 2555

NS2[FpsPub] ns2_summit, 2011-June-08 build178

A second try on a server with a good tickrate, it plays fairly well, not optimal but I do think it is smooth up to a point of me having fun. I used to be quite good with the Skulk, but due to the current unpredictable input (it feels a bit sluggish for me when there is a lot going on). I keep running into shotguns to the face, not to mention jaws to the face when I play marine. Doesn't deter me from enjoying the game though... Natural Selection 2 is currently in beta, you can pre-order the game from Unknown Worlds Entertainment's website (www.naturalselection2.com NS2 is a FPS+RTS hybrid, consisting of two very different teams. You can play as the TSA Marines, who are heavily dependant on technology and ranged combat. And you can play as the Kharaa, a breed of highly evolved aliens who are formidable in melee and extraordinary agile. Both teams have a commander, which provides the team with research, defensive and offensive structures. As well as supporting them on the battlefield. The FPS perspective and RTS perspective of both teams are quite different from each other. The game is being built from the ground up on their proprietary game engine called Spark Engine. The engine features Dynamic lighting and maps do no require hours of compiling, the editor is completely real time. Saving a lot of time on development and testing. Perfect for smaller indie teams that don't have the resources for large teams Natural Selection 2 has a blog on which most important things ...



http://www.youtube.com/watch?v=oEWSsNh3vqI&hl=en

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